Montreal Game Summit 2007 (November 27, 4pm)
TOPIC: Flash CS3 Advergame Development
AGENDA: Turn advertising objectives into successful game concepts. This session will include deep discussion on the conceptual design of an advertising game optimized for Flash Player CS3, and an overview of a completed game. Short case studies of a few casual game companies will be shown.
AUDIENCE: This session is ideal for intro to mid-level developers, and all those interested in online gaming.
TAKE-AWAY: An understanding of how to convert a client’s advertising objectives into game concepts and carry that through to design, development, and launch. All source code and documentation will be available to attendees.
SECTIONS:
- Section 1: 40 Minutes
- The Business of Advergames
- QA
- Section 2: 20 Minutes
- Advergame Development with Adobe Flash CS3
- Short Case Studies of Casual Games Companies
- Kabillion’s Ad Sales Overview
- ZeroGGames‘ “Kudos” Game
- QA
DATE:
- Tuesday, November 27th, 4:00 – 5:00pm (EST)
MORE:
- View Session Video (Will Not Be Made Available)
- Download Documentation & Source Code

December 5th, 2007 at 12:46 pm
Was a good talk! I especially liked the sales tips on explaining why games are necessary to clients who aren’t gamers.
December 5th, 2007 at 6:34 pm
[...] Sam Rivello of Neopets had a presentation about Flash advergames. I think he might just have misjudged his crowd and quite a few people ended up leaving. The thing is, he was advising on how to convince your clients to get a game done on top of their regular web marketing ploy. Unfortunately, most attendees are game people who couldn’t care less about web marketing stuff like banners. Here is the post Sam did about the presentation on his blog. [...]